We've created new passive skills that apply specifically to marks and marked enemies. Marks apply the curse debuff on a single target and cannot be applied to more than one target. The curses that are now considered Hexes are Flammability, Frostbite, Conductivity, Elemental Weakness, Vulnerability, Despair, Temporal Chains, Enfeeble and Punishment. The effect of the curse is increased by the amount of Doom it has. If the spell was self-cast, the debuff will gain doom over time up to its maximum. Hex Spells apply curse debuffs to each enemy in an area. We've tried to make them feel distinct while still sharing some identifiable properties of being a curse. To this end, we've added one new skill gem, one new support gem, reworked a number of curse skills and improved their visual effects.Ĭurses are now divided into Hexes and Marks. However, this didn't stop us from making other gems that could interact with them in some way. We were going to see if we could add any new curses to the pool, but found that the current set of curses already covers pretty much every niche we wanted. While we were doing this, it felt like a good opportunity to review all curse gems and see what other improvements could be made. While having a number of methods of applying a curse is certainly a good thing, there was a lot of automatic-cursing going on and we wanted to give some incentives to those who wanted to take the time to actually cast a curse manually on a pack of monsters. Over time, we've introduced a number of ways to take advantage of their mechanics like the Blasphemy Support which creates a curse-aura, or adding the ability to apply curses with the Curse on Hit support.
![path of exile curse path of exile curse](https://i.ytimg.com/vi/V76gvkWisN0/maxresdefault.jpg)
![path of exile curse path of exile curse](https://i.ytimg.com/vi/Ixnpx8iPy0E/maxresdefault.jpg)
![path of exile curse path of exile curse](http://mmoraw.com/images/stories/MMO/RPG/Path-of-Exile/Path-of-Exile-(15).jpg)
We've made some small changes to existing curse mechanics, improved their visuals and added one new curse skill and one new support gem.Ĭurses are among some of the first skills that were introduced to Path of Exile. In Path of Exile: Heist we're making some changes to curses to provide incentive to self-cast them.